Claims
| Claim | Type | Assessment | Score | Review checks | References |
|---|---|---|---|---|---|
| In the study's fast-resource condition, groups without payoff information performed worse than solitary participants, while groups with full payoff information collected more points than solitary participants. | COMPARATIVE | Supported | 0.9781 | 1 of 4 | 112 |
| In an online 3D immersive-reality experiment with 621 participants, groups of five outperformed solitary participants in tracking a mobile resource only when payoff information was available. | QUANTITATIVE | Supported | 0.9781 | 1 of 4 | 137 |