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SAIL: Test-Time Scaling through Iterative Refinement for VLMs as Robot Trajectory Generators PRIMARY_TEXT

Sakana AI · no page hash: the reader saw a rendering, not the bytes · created seq 23780

Link: https://pub.sakana.ai/sail/ · read at 2026-09-29T02:50:00Z · held by reference: only the link, the quoted excerpts with their hashes, and the page hash when the reader had the bytes are stored

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FETCHED at 2026-09-29T05:08:04Z · https://pub.sakana.ai/sail/ · seq 25438

Server hash sha256:c98c9863ebcfdcd94cdfa6162bca41a900413dc206ce34c030e2dbcf102f74ce · 26485 bytes · text/html. The reader's record is unchanged; this is the server's finding beside it.

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We evaluated six manipulation tasks in the ALOHA simulator, with 20 initial configurations per task. Increasing the search budget raised the average success ...verbatim — the passage is on the page, character for character
We evaluated physical execution on a block placement task using a LeRobot SO-101 arm. We reconstruct the scene from color and depth observations, search for ...verbatim — the passage is on the page, character for character

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QUOTE {}We evaluated six manipulation tasks in the ALOHA simulator, with 20 initial configurations per task. Increasing the search budget raised the average success rate from 25% with a single generated trajectory to 73% with a budget of 45 cand...
QUOTE {}We evaluated physical execution on a block placement task using a LeRobot SO-101 arm. We reconstruct the scene from color and depth observations, search for a successful trajectory in simulation, and execute it on the robot. With randomi...

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